Learn Anytime | Sound Index
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A series of demonstration, practice, extension and testing
activities on sound including diffraction, pitch, sound waves,
loudness and sorting musical instrument sounds. |
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| to demonstrate | to practise | to extend | to test |
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Changing Sounds An animation which sets a series of tests performed with a guitar, a drum and a bottle. Conditions are changed to notice the changes in pitch of the sound. The second activity is sorting instruments into categories. Finally, there is a 10 question quiz. |
Fun
Farm Sounds An activity about listening than sound. Learners click on an animal to hear it's sound. |
How far is it away? 2 activities one which deals with the distance between a lightening flash and thunder in air. Another dealing with distance between a submarine sonar and the sea floor in water. |
Loudness Questions A series of questions which test a learner's understanding of the science. |
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Diffraction 1 A simple diagram showing why you can hear but not see round corners. |
Get an Earful An activity of matching sounds with objects, jobs and sports. |
Light Designer An activity linking sound and light as learners 'mix' light and sound together as a DJ. |
Pitch Questions A series of questions which test a learner's understanding of the science. |
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Diffraction 2 A simple animation showing how sound waves shorten depending upon the gap they are travelling through. |
How do we hear? An interactive animation explaining why bottles filled with different amounts of liquid give off different sounds when struck. |
Ocean Odyssey Game A game which incorporates the 'Sources of Sound Module'. Learners have to complete a series of tasks so that Mel the Mermaid can get her voice back. |
Sound Test A 10 question test marked online covering sound, pitch and loudness. |
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Doppler Game A simple animation showing the doppler effect as a sound source moves past the sound receiver. |
In the House An activity of identifying house rooms with sounds and sights. |
Recording Studio A site suitable for those more able and/or technical who want to understand the science behind recording sound waves. |
Sources of Sound Question A series of questions which test learner's understanding of the science. |
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Drag a Soundwave By dragging a slider the frequency of the sound waves change. Learners can see this visually and hear it at the same time. |
Loudness Module An excellent explanation of loudness, quietness and amplitude. Learners have to complete a series of tasks as they understand the science. |
Sound and Hearing
An animation which sets a series of tests performed with a guitar, a drum and a recorder. Conditions are changed to notice the changes in pitch of the sound. The second activity learners have to sort instruments into categories. Finally, a 10 question quiz |
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Echoes 1 A simple animation showing how echoes occur. |
Pitch Module An excellent explanation of pitch, frequency and amplitude. Learners have to complete a series of tasks as they understand the science. |
Sources of Sound Application 3 sets of slides on 'Sources of Sound', 'Loudness' and 'Pitch'. Each considers how these aspects of sound are used in the world. |
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Echoes 2 A simple diagram showing uses of echoes. |
Soft and Loud Noises An activity where learners choose the correct sound description goes with which picture. |
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How a Loudspeaker Works A short video clip showing the vibration of 'sound'. |
Sorting Instrument Sounds A 'drag and drop' sorting activity where learners have to sort a variety of instruments into the four sections of blow, pluck, bang and shake. By clicking learners will hear it being played. |
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How do we hear? A series of animated slides explaining how we hear high and low sounds. |
Sources of Sound Module
An excellent explanation of how we hear sound. Learners have to complete a series of tasks as they understand the science. |
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Light and Sound From the drop-down list on the right hand side. A short video clip explains the similarities and differences of sound and light waves. A simple experiment shows sound waves travelling. |
The Bat Sound The first part shows how bats use sound to 'see'. The second activity involves moving a bat around the screen to avoid the cave walls. |
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Lightening Strike An activity which shows the delay between lightning and the sound of thunder. |
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Refraction A simple animation showing why sound is louder at night. |
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Sound and Hearing An animation which sets a series of tests performed with a guitar, a drum and a recorder. Conditions are changed to notice the changes in pitch of the sound. The second activity learners have to sort instruments into categories. Finally, a 10 question quiz |
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Virtual Sound Sequencer A site more suited for music but may have some 'sound' use here. |
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Identifying Sounds A drag and drop activity where learners match the correct label to each of the sounds. |
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Sorting Instrument Sounds Learners drag and drop each of the instruments into the correct quadrant as to how the sound was made. |
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